6.2 Faction Scoring System
System Overview
Each season triggers a Faction War lasting 15 rounds.
All faction members’ activities generate Faction Points, which determine territorial control over global resources.
The winning faction will receive $AGX rewards and exclusive enhancement NFTs.
Faction Points Breakdown
1. Basic Action Points (~40%)
Action Type
Scoring Rules
Defend
+1 point per action
Recon
+3 points per action
Sabotage
+10 points per action, +5 extra if successful
Infiltrate
+15 points per action, +10 for assassinations, +7 for conversions
Each player’s total earned points during the season contribute to their faction’s total score. Faction leaderboard is updated in real time every round.
2. Tactical & Strategic Bonus Points (~30%)
Type
Description
Assassination of Key Targets
Eliminate Top 10 enemy agents: +20 pts/agent; Top 50: +5 pts
Zone Domination
Holding control of a specific area for 3 consecutive rounds grants dominance status: +10 pts/round
Black Market Sabotage
Use sabotage tool to disrupt enemy’s Black Market transaction: +15 pts/attempt
Joint Mission Completion
Team up with allies to complete “Target Elimination” or “Multi-Agent Ops”: +10~30 pts
Intel Disruption
Successfully destroy enemy intel delivery: +25 pts/attempt (resets each round)
3. Resource & Economic Contribution Points (~30%)
Type
Description
Faction Vault Strength (LP + $AGX)
Total liquidity staked in LP Vault and Single Vault by faction members. Points are awarded each round: +1~10 pts, based on proportion of total strength.
Faction Resource Management Efficiency
Points based on the commander’s allocation effectiveness, completion rate of tasks, proposal voting, and feedback scores. Rewarded: +0~5 pts per round.
Crafting Completion (Team Tasks)
If ≥10 faction members collectively complete a crafting task in the current round, reward: +5 pts (encourages coordinated tool usage).
🎯 Design Goals:
Enable all player types (PVP / PVE / Strategy / Management / Intel) to contribute meaningfully to faction performance
Reward collaboration, leadership, and intel operations — not just task completion
Foster a sense of faction culture and honor, boosting faction loyalty and community engagement
🧮 Unified Faction Score Calculation Formula
We use the following universal formula to calculate the total score of a faction:
Normalized Faction Score =
(Base Points / Highest Base Points among all Factions) × 40 +
(Strategy Points / Highest Strategy Points) × 30 +
(Resource Points / Highest Resource Points) × 15 +
(Governance Points / Highest Governance Points) × 15
📌 Note: The numbers 40 / 30 / 15 / 15 represent the weighting percentages.
📊 Example Calculation (3 Factions)
A
2000
500
300
100
B
1800
700
500
200
C
2200
400
100
150
Step 1: Determine the highest value in each category
Highest Base Points = 2200
Highest Strategy Points = 700
Highest Resource Points = 500
Highest Governance Points = 200
Step 2: Normalize & Calculate Faction Total Score (using Faction A as example)
Faction A Score =
(2000 / 2200) × 40 +
(500 / 700) × 30 +
(300 / 500) × 15 +
(100 / 200) × 15
≈ 36.36 + 21.43 + 9 + 7.5 = **74.29**
📈 Calculation Results:
A
74.29
B
73.94
C
70.85
✅ Faction A wins, followed closely by Faction B.
📌 Key Advantages:
Normalization Ensures every module contributes fairly within a standardized range, preventing any single score type from dominating the outcome.
Weight Flexibility Allows strategic focus to be preserved (e.g., emphasizing governance vs. combat).
Adjustable Weighting You can freely adjust the weighting to 50/20/20/10 or adopt other strategic configurations.
Last updated